Search Results for: artificial-intelligence

What Is Artificial Intelligence?

I recently read an interesting article about Artificial Intelligence(AI) on Ars Technica, titled Brute force or intelligence? The slow rise of computer chess. It posed the question, “What is AI?” Can AI be gained through raw computing power (brute force) or is it something else? You don’t have to wait to get to the end of this post to find out: it’s something else.

The most well known test for AI is the Turing Test, originally described by Alan Turing in 1950 as a way of answering the question, “Can machine’s think?” The basic idea is that a human interrogator would ask questions to two players, one being a machine and the other being a human. The interrogator would then have to make the determination as to which player is the human and which is the machine. Turing proposed that a machine could be said to think if that the machine could imitate a human to the point where an interrogator could not reasonably distinguish it from a human based on its responses.

Each year the Loebner Prize competition is held in an attempt to find a machine that can “think” based on the Turing Test standard. To date, no machine has been able to yield results in this annual competition that are “indistinguishable” from a human. In other words, no machine is currently known to “think” based on this standard.

Another well known test of computer intelligence is how well they can play chess (the topic referred to in Ars Technica’s article). Almost since the inception of the study of AI, chess was thought of as a great test of machine intelligence. The reasoning? Exhaustive search in chess is VERY computationally expensive. It’s so expensive in fact that even for a computer to successfully compete in chess, it must have some level of intelligence to make decisions with imperfect information outside of search (although faster processing and increased parallelism does make more search possible – part of the point made in Ars Technica’s article); conducting a search on every possible outcome is not a feasible solution.

And that really is the root of what intelligence is: the ability to use knowledge and understanding to solve problems without perfect information. Sometimes we call it intuition. Sometimes we call it experience. But whatever you call it, it’s the reason why we can understand language even when someone speaks with an unfamiliar accent. It’s also the reason why chess players can make good moves even when they don’t know (or consider) every outcome.

Intelligence Reduces the Need for Search…
Allen Newell and Herbert A. Simon discussed this in Computer Science as Empirical Inquiry: Symbols and Search. They said that intelligence reduces the need for search. And when you think about it, it’s true. How often do we perform searches of every possible scenario before making decisions in our lives? For most of us, the answer is rarely. Instead, we try to find solutions to daily problems by relating those problems back to similar experiences. Sometimes that relationship is strong and we are able to make good, informed decisions. Sometimes that relationship is weak and as a result we might be uncertain of our decision or we might seek out advice from another person who had a more closely related experience.

In order for a computer to be intelligent, it must be able to do those things. It must be able to do more than just process. It must be able to make good decisions based on imperfect data and related experiences. It must also be able to acquire knowledge and integrate it with previously acquired knowledge. Intelligence isn’t something that be manufactured with brute force computation. No, intelligence is what reduces the need for brute force computation.

Tags:

Some Facts About Artificial Intelligence

is a concept that concerned people from all around the world and from all times. Ancient Greeks and Egyptians represented in their myths and philosophy machines and artificial entities which have qualities resembling to those of humans, especially in what thinking, reasoning and intelligence are concerned.

Artificial intelligence is a branch of computer science concerned with the study and the design of the intelligent machines. The term of “artificial intelligence“, coined at the conference that took place at Dartmouth in 1956 comes from John McCarthy who defined it as the science of creating intelligent machine.

Along with the development of the electronic computers, back in 1940s, this domain and concept known as artificial intelligence and concerned with the creation of intelligent machines resembling to humans, more precisely, having qualities such as those of a human being, started produce intelligent machines.

The disciplines implied by the artificial intelligence are extremely various. Fields of knowledge such as Mathematics, Psychology, Philosophy, Logic, Engineering, Social Sciences, Cognitive Sciences and Computer Science are extremely important and closely interrelated are extremely important when it comes to artificial intelligence. All these fields and sciences contribute to the creation of intelligent machines that have resemblance to human beings.

The application areas of artificial intelligence are extremely various such as Robotics, Soft Computing, Learning Systems, Planning, Knowledge Representation and Reasoning, Logic Programming, Natural Language Processing, Image Recognition, Image Understanding, Computer Vision, Scheduling, Expert Systems and more others.

The field of artificial intelligence has recorded a rapid and spectacular evolution since 1956, researchers achieving great successes in creating intelligent machines capable of partially doing what human beings are able to do.

Obviously, researchers have encountered and still encounter several problems in simulating the human intelligence. An intelligent machine must have a number of characteristics and must correspond to some particular standards. For instance, the human being is able of solving a problem faster by using mainly intuitive judgments rather than conscious judgments.

Another aspect that researchers have considerably analyzed was the knowledge representation which refers to the knowledge about the world that intelligent machines must have in order to solve problems such as objects or categories of objects, properties of objects, relations between objects, relations such as those between causes and effects, circumstances, situations etc.

Moreover, another challenge for researchers in the field of artificial intelligence refers to the fact that intelligent machines must be able to plan the problems that need to be solved, to set a number of goals that must be achieved, to be able to make choices and predict actions, they must be able learn, to understand the human languages and to display emotions and be able to understand and predict the behavior of the others.

Artificial intelligence is an extremely challenging and vast field of knowledge which poses many questions and generates many controversies but also solves many problems that technology and industry are confronting with today and may offer many answers in the future.

The Definitions of Artificial Intelligence

Artificial intelligence can be defined as follows:

The study of mental faculties through the use of computational models. CHARNLAK & MCDERMOTT 1985
The exciting new effort to make computers think…machines with mind, in the full and literal sense. HAUGELAND 1985
The art of creating machines that perform functions that require intelligence when performed by people. KURZWEIL 1990
A field of study that seeks to explain and emulate intelligent behaviour in terms of computational processes. SCHALKOFF 1990
The study of how to make computers do things at which, at the moment, people are better. RICH & KNIGHT 2003
The study of the computations that make it possible to perceive, reason, and act. WINSTON 1992
The branch of computer science that is concerned with the automation of intelligent behaviour. LUGER & STUBBLEFIELD 1993

According to these definitions, computer systems can be classified into the following categories.

Systems that act like humans
System that think like humans
Systems that think rationally
System that act rationally

1. System that act like humans

The Turing test, proposed by Alan Turing (1950), was designed to provide a satisfactory operational definition of intelligence, Turing defined intelligent behaviour as the ability to achieve human level performance in all cognitive tasks sufficient to fool an interrogator. Roughly, the test he proposed is that a computer should be interrogated by a human via teletype; it will pass the test if the interrogator cannot tell if there is a computer or a human at the other end.

2. System that think like humans

Several important programming projects were started during the late 1950s. Among them was the General Problem Solver (GPS). Newll and Simon, who developed the GPS in 1961, were not content to have their program correctly solve problems. They were more concerned with comparing the trace of its reasoning steps to that human subjects solving the same problem ( Yazdani & Narayanana 1985). This is in contrast to the ideas of other researchers of the same time (Wang 1960), who were concerned with getting the right answers regardless of how human might do it. The interdisciplinary field of cognitive science brings together computer models on AI and experimental techniques from psychology to try and construct precise and testable theories of the working of the human mind.

Turing’s criterion to warrant such a blurring of distinction was presented in the form of a test called the ‘imitation game’, which is new way to solve the problem-”Can a machine think?”. Dr Alan Turing compares the computer to a human to decide whether a machine can think. The game is played with three people: a man (A), a woman (B), and an interrogator (X) of either sex. A and B stay in room apart from X, who does not know which of A and B is the man and which is the woman. His/her objective is to determine the sex of A and B correctly by asking them questions. X cannot see or hear A or B but passes messages through an intermediary, which could be an electronic mail system or another person. As they respond to questions, A and B complete with each other to confuse the interrogator. X finally give his verdict based on their responses. Now the game is played by replacing either A or B with a machine and the original question is replaced by the following questions:”What will happen when a machine takes the part of A in this game?”. ” Will the interrogator decide wrongly as often when the game is played like this as he does when the game is played between a man and a woman?”.

If the answer to the second question is positive, the machine passes the Turing test and, based on this particular criterion, can think (Tanimoto 1987). However, in practice, the outcome of such a test would probably depend heavily on the humans involved as well as the machine.

In 1973, Colby, Hilf, Weber, and Kramer published the results of their Turing like indistinguishability test with their PARRY program. This program is a computer simulation that exhibits behaviour similar to that of human paranoia patients. The physician who judged the computer versus the patients failed to distinguish the computer accurately, and it is claimed that the test had succeeded.

3. Systems that think rationally

The Greek philosopher Aristotle was one of the first to attempt to codify ” right thinking “. His famous syllogisms provided for argument structures that always give correct conclusions given premises, For example, ” X is a man, all men are mortal; therefore X is mortal.” These laws of thought were supposed to govern the operation of the mind, and initiated the field of logic.

4. Systems that act rationally

In the ” laws of thought ” approach to AI, the whole emphasis was on correct inference. Making correct inferences is sometimes part of being a rational agent, because one way to act rationally is to reason logically to the conclusion that a given action will achieve ones’ s goal, and then to act on the conclusion. On the other hand, correct inference is not all rationality, because there are often situations where there is no provably correct thing to do, yet something must still done, For example, pulling one’ s hand off of a hot stove is a reflex action that is more successful that a slower action taken after careful deliberation.

Powered by WordPress | Designed by: Dog Groomer | Thanks to Assistant Manager Jobs, Translation Jobs and New York Singles